Most D&D uses traps in a thoughtless and boring way.
Why do we even have traps? What purpose do they serve in games and other media?
How can we apply that and improve our trap use in roleplaying games?Read More
What does a Barbarian player want? Advice for 5E D&D, but easily universalized to any system with smashy rowdy boys and girls.Read More
"You appear to have stumbled into a giant's home. Huge furniture towers above you. What do you do?"Read More
Fate Points, Destiny Points, Et al.Read More
Or, you know, do, if you want to run a bad game. Advice is tied directly to 5E, but easily universalized.Read More
Reflections on the nature of the Dungeon Master and how even non-performers like me can learn from the performing arts.Read More
A 5E statblock for an arachnophidian that's gotten too big for its britches.Read More
Not a Hadozee. Not a monkeyfolk. Just a regular monkey.Read More
A 3d6 table for when your players break into some random rooms at their favorite tavern.Read More
DnD 5E doesn't really care what you're using to cast magic. But we here at Monster Darlings do!Read More
A nerdy rant about how RPGs and fantasy stories go about their world building rules backwards when it comes to magical creatures.Read More
A simple, flexible RPG tool for unmappable spaces, for when a complex of paths and tunnels should be arbitrarily complex but adventures must occur in any case.Read More